My major in Arts and Entertainment Technologies allowed me to take classes to further my animation knowledge. I learned animation software such as Autodesk Maya and After Effects, along with implementing animations into Unreal Engine. Throughout the course, I participated in weekly critiques, developed my understanding of animation principles, and worked on both 2D and 3D animation projects. Above is a video compilation showcasing some of the animations I created during this time.

Animation

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Personal Art

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3D Models