Aliens, Arcades, & Abductions

An adventurous alien, Crush, runs the most stellar arcade on a floating asteroid! Crush is an extraterrestrial being given one task; bring a classic arcade back to its former glory! Crush plays retro-inspired arcade mini-games and strives to beat high scores to unlock new cabinets for their ever-growing playerbase. He works hard by playing games, talking to customers, and having fun. Aliens, Arcades, and Abductions is out of this world!

    • Managed an indie game studio team, keeping everything organized and on track.

    • Presented weekly progress slides to keep the team updated and highlight our achievements and next steps.

    • Handled project documentation

    • Designed the studio logo and typography

    • Created engaging social media content to build a following and connect with potential players.

    • Collaborated on game brainstorming and prototyping, refining features and solving design challenges.

    • Led team meetings to keep everyone motivated, discuss ideas, and work through any obstacles.

    • Created user game flow and documented user playtesting feedback.

  • Schuyler Burke - Producer, UI/UX

    Crystal Hicks - Tech Lead, Artist

    Anna Roberts - Artist

    Alex Bartholomees - Writer

    Kenneth Soto - Music / Sound FX

    Andrew Augustin - Professor

Previous
Previous

UX Design Challenge: Bass Pro Shops

Next
Next

UX/UI Mini Challenges