
Aliens, Arcades, & Abductions
An adventurous alien, Crush, runs the most stellar arcade on a floating asteroid! Crush is an extraterrestrial being given one task; bring a classic arcade back to its former glory! Crush plays retro-inspired arcade mini-games and strives to beat high scores to unlock new cabinets for their ever-growing playerbase. He works hard by playing games, talking to customers, and having fun. Aliens, Arcades, and Abductions is out of this world!
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Managed an indie game studio team, keeping everything organized and on track.
Presented weekly progress slides to keep the team updated and highlight our achievements and next steps.
Handled project documentation
Designed the studio logo and typography
Created engaging social media content to build a following and connect with potential players.
Collaborated on game brainstorming and prototyping, refining features and solving design challenges.
Led team meetings to keep everyone motivated, discuss ideas, and work through any obstacles.
Created user game flow and documented user playtesting feedback.
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Schuyler Burke - Producer, UI/UX
Crystal Hicks - Tech Lead, Artist
Anna Roberts - Artist
Alex Bartholomees - Writer
Kenneth Soto - Music / Sound FX
Andrew Augustin - Professor